“Most of the devs” at The Callisto Protocol studio Striking Distance laid off

Late last week, former Striking Distance concept art director Jesse Lee took to LinkedIn to reminisce on their time at the The Callisto Protocol studio. “Thinking back to the very beginning of Striking Distance Studios, to today – nearly six years later. Most of the devs were laid off, and it is hard to sum it all up right now,” wrote Lee.

The layoffs were confirmed this week in a statement from parent company Krafton to PC Gamer, which you can find below. Apologies for spoiling anyone’s game of official statement bingo but, yes, it contains the word “agile”.

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Editor-in-Chief for Robots Over Dinosaurs Anthony has been gaming since the 1980s. Working adjacent to the gaming industry for the last 20 years, his experience led him to open Robots Over Dinosaurs.

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