‘Players don’t explore’: former Grand Theft Auto 6 and Red Dead Online designer lays out the perils of ‘open world fatigue’

Estimated reading time: 1 minute

“They’re wondering, ‘Okay, how far away is the next thing? I really gotta run all the way across the map?'” said Cameron Williams of Absurd Ventures.

Editor-in-Chief for Robots Over Dinosaurs Anthony has been gaming since the 1980s. Working adjacent to the gaming industry for the last 20 years, his experience led him to open Robots Over Dinosaurs.

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