The Last of Us Part II Remastered gets Sony’s PC ports back on track, with fine performance and no PSN requirement

Estimated reading time: 1 minute

Whatever peace treaty that allowed erstwhile PS4/PS5 exclusives to slink over to PC has, generally, been a fruitful one. I only say generally because the porting process has seen the occasional whoopsiedoodle, from the face-warpingly sorry state of The Last of Us Part I’s initial release to the more recent intrusion of mandatory PSN sign-in requirements.

Happily, The Last of Us Part II Remastered gets off to a much better start. Tech-wise, anyway: the PC version, out today, performs smoothly and is nowhere near as buggy or crashy as Part I was at launch. And while PSN account syncing is still here, it’s fully optional, dodging the territorial block-outs and Steam Deck compatability problems that Sony’s other recent ports were yoked to.

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Editor-in-Chief for Robots Over Dinosaurs Anthony has been gaming since the 1980s. Working adjacent to the gaming industry for the last 20 years, his experience led him to open Robots Over Dinosaurs.

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