Angeline Era is all about the joy of hidden worlds and the looping frenzy of combat Dodgems
As a kid playing RPGs in the 90s, I’d roam backdrops spamming the pick-up button in hopes of secret treasure. I’d do this especially in PS1 Final Fantasies, with their deceptively inert hand-drawn environments, and their greasy invisible walls. You’d smoosh Squall Leonhart’s galloping form up against the level border as though bashing a skirting board with a hoover nozzle, and every now and then, you’d be rewarded with the hitch of a searching animation.


