The Prince of Persia: Sands of Time remake has been in development for a long time–and won’t be out until 2026–but Ubisoft Montreal has a plan to stay true to the original game’s ideas while updating it for modern audiences. Now in full production, senior members of the development team spoke about their goals for the remake.
One of the first challenges was finding the right balance between being faithful to the original game and modernizing it. According to creative director Bio Jade Adam Granger, there was a fine line between keeping “the original recipe” intact and tweaking other parts of the experience.
“We have things that are staying as-is, like the wall run, which is so iconic that we will try to match it as much as we can,” Granger said in a Ubisoft blog post. “The dagger as well. There are core elements of the original recipe that we respect and sanctify: time powers, the tone of the game, and the gravity-defying gameplay. But we modernize stuff like the level design, for example, and really enhance the scale of the world.”