Concord Is Shutting Down After Two Weeks, But Is That Unprecedented?

Short-lived

Sony’s latest big exclusive, Concord, launched on August 23 and just 11 days later, the publisher announced that the multiplayer shooter is shutting down. Concord sales were cut off on September 3 and servers will go offline on September 6 (two weeks to the day after the game launched in full) as developer Firewalk and Sony explore options and opportunities for the game’s future. Sony is refunding everyone.

Concord had extremely low player numbers on Steam (and presumably PS5 as well) as the game is estimated to have only sold 25,000 copies across all systems as of the end of August. Despite the low player numbers, few could have predicted that Sony would make such a dramatic decision to stop sales, close the servers, and refund everyone after such a short period of time.

But is the Concord situation unprecedented? The launch-to-shutdown timeline for Concord was very quick. In fact, it might be the fastest release-to-shutdown we’ve ever seen from a major studio (though, again, it’s possible Concord could return). But plenty of other games–including high-profile titles based on major IP–have launched and shut down in relatively short order over the years. Let’s look back at other games that have launched and closed unexpectedly quickly, or otherwise been forced to make a major pivot with its business model.

In terms of Concord, the developers say they are assessing their options and looking at how they can “determine the best path forward.” Many are taking this to mean Concord might come back someday, potentially as a free-to-play title. Even if it does, many are wondering what Concord could do to differentiate itself in an already-crowded market for arena shooters. Some believe Concord is doomed and won’t find success, even under a different model.

Whatever the case, some games that launched poorly enjoyed success down the road, so the book may not be shut on Concord. Keep checking back with GameSpot for the latest.

Battleborn

Developed by Borderlands studio Gearbox and published by 2K, Battleborn had a lot of excitement and hype behind it–but the game did not pay off. Launched in 2016 as a premium game, Battleborn struggled in the market in part because another game, Blizzard’s Overwatch, came out weeks later and ate its lunch. In 2017, Battleborn adopted a free-to-play business model, but that couldn’t save the game either, and it eventually closed for good in January 2021.

Battleborn’s failure to find a footing in the market came despite Gearbox investing heavily in it. Gearbox’s Randy Pitchford said, “We’ve invested more than Borderlands 1 and 2 added together in Battleborn.” At the time, Pitchford unknowingly foreshadowed Battleborn’s fate. “We don’t even know if people will be interested or not,” he said.

Released: May 2016Server shutdown: January 2021

Crucible

Amazon Games didn’t exactly hit the ground running with its gaming efforts, as one of the company’s first big releases, Crucible, didn’t live long and had an odd development history. The free-to-play arena shooter became available to download in May 2020 for PC, but, due to a variety of reasons, Amazon opted to revert it back to a closed beta in June 2020. At the time, the studio said it was soliciting feedback and conducting further tests to help get Crucible in a better place for success in the market. But in October 2020, Amazon confirmed it was discontinuing development efforts on Crucible and shifting focus elsewhere.

Released: May 2020Server shutdown: Never came back online publicly after reverting to closed beta in June 2020

LawBreakers

After leaving Epic Games, Gears of War designer Cliff Bleszinski started a new studio, Boss Key, which produced the arena shooter LawBreakers with Nexon as its first title. Unfortunately for Bleszinski and company, the game failed to find an audience. And despite Bleszinski’s efforts to save the game, it ultimately shut down in September 2018, only 13 months after its release.

Released: August 2017Server shutdown: September 2018

Radical Heights

After the failure of LawBreakers, Boss Key shifted its sights to the burgeoning battle royale market with Radical Heights, but this game also never broke out. Radical Heights felt, to some, like a half-baked experiment rather than a game people might feel compelled to return to again and again. The game, and the studio itself, would ultimately close up shop for good.

Released: April 2018Server shutdown: September 2018

Anthem

Esteemed RPG studio BioWare released a live-service game called Anthem in 2019, but it failed to attract a wide-enough playerbase. EA and BioWare reportedly considered rebooting the game with new systems to attract and retain more players, but EA officially announced in February 2021 that Anthem would not get more development support and staffers would shift to other projects. Anthem’s servers remain online as of September 2024, so anyone enjoying the game still has something to play, but Anthem would never reach its full potential and will not be remembered among BioWare’s greatest hits.

Released: February 2019Servers still online but Anthem is not getting new development support.

Knockout City

The “dodgebrawl” game Knockout City from Velan Studios had a fun concept and an engaging gameplay loop, along with the backing of publisher Electronic Arts. However, Knockout City failed to find an audience or enough sales to sustain its ongoing live-service model. The game launched in May 2021 but EA would eventually hand over the publishing rights to Velan in June 2021, at which time the game adopted a completely free-to-play model. Ultimately, however, Knockout City never caught on, and the official servers closed in June 2023. A Private Server Edition remains available for the dedicated group of fans who want to keep playing.

Released: May 2021Server shutdown: Official servers closed in June 2023, but a Private Server Edition is still online.

Bleeding Edge

UK developer Ninja Theory found success in 2017 with Hellblade, and one of its next projects, Bleeding Edge, was a completely different type of game that many probably forget even existed. The multiplayer online battle arena game (remember MOBAs?) was released in 2020 for Xbox and PC, but just a year later in January 2021, the studio said it was ending development on the game and would move its focus to Hellblade II and other projects. The game’s servers are still online, however, which is good news for anyone still interested in playing.

Released: March 2020Servers remain online but the game is not getting more development support.

RumbleVerse

Iron Galaxy’s fighting game RumbleVerse had a lot of hype and expectation behind it, but the free-to-play battle-royale brawler didn’t live long. It was released in August 2022 and closed at the end of February 2023–a lifespan of just six months. In a statement, the developers said making the game was a “labor of love” and hinted at the reason for its closing. The studio said the genre is “popular and highly competitive,” and the game likely just couldn’t find an audience.

Released: August 2022Server shutdown: February 2023

Gigantic

Perfect World Entertainment’s MOBA Gigantic was not a gigantic success (please forgive me). The free-to-play game debuted in July 2017, but it was just a few months later when the developers at Motiga announced that active development was ending. And in July 2018, the servers were shut down for good. There is some good news, though, as a version of the game called Gigantic: Rampage Edition came out in April 2024.

Released: July 2017Server shutdown: July 2018 (but Gigantic Edition servers are still online)

Warhaven

Warhaven, a sword-based multiplayer game, was released into Steam early access on September 20, 2023, and after only seven months of early access and prior to the game’s planned console launch, Nexon opted to shut it down in April 2024. The publisher said it was with a “heavy heart” that it would soon be shutting down the sword-based multiplayer title’s live service operations.

Released: September 2023Server shutdown: April 2024

Mortal Kombat Onslaught

The team-based RPG Mortal Kombat Onslaught was billed as the next big mobile version of the popular fighting game, but it was not meant to be. The game was removed from the App Store and Google Play on July 22 and will officially turn off servers on October 21, 2024.

Onslaught originally debuted on October 17, 2023, so it’s shutting down just over a year after it launched.

“It has been an honor creating this game for our Kommunity,” the developer said.

Mortal Kombat Onslaught was developed by NetherRealm Studios, the same developer behind the main series. No explanation was given for why Onslaught is shutting down.

Released: October 2023Server shutdown: October 2024

Many More

Unfortunately, plenty of games have suffered the same fate as the ones mentioned above in terms of going live and shutting down relatively quickly. Here are a few more examples:

Star Wars Uprising servers closed a year after launchingCapcom’s Puzzle Fighter didn’t live longSuper Bomberman R closed after less than two yearsTotal War: Arena, which never left beta, closed up in February 2019Gundam Evolution shut down after a year