Metro Awakening VR review – a bite-sized Metro experience that hints at greatness but runs out of steam
Estimated reading time: 1 minute
Based on its first few hours, Metro Awakening could be considered quite the challenger to Half-Life: Alyx‘s VR crown. The first thing you see once the game starts proper is a small room bursting at the seams with interactive physics objects that can be picked up, inspected and thrown at the walls. More than that, though, they can interact with each other – throw a chess piece at the chess board for instance and multiple pieces sat atop it will be knocked over. Drop a heavy book on the keys of the piano in the corner and it will play the exact notes the book landed on. Hell, there’s even a guitar you can pick up and strum – and as far as I remember, even Alyx didn’t have one of those!