Baldur’s Gate 3 Helped Inspire These New D&D Rules

GMs (Game Masters) are always taking inspiration from other media to implement new ideas into their world, and it looks like Wizards of the Coast is no different, because Larian Studios Baldur’s Gate 3 has directly influenced how certain mechanics now work in Dungeons & Dragons.

The news comes from the official Dungeons & Dragons YouTube channel (via Eurogamer), where D&D developers explain the 2024 Player’s Handbook. Lead designer Jeremy Crawford says his time with Baldur’s Gate 3 played a huge part in changing the rules for a few spells, including Cloud of Daggers and Produce Flame.

Now, whenever a spell caster uses Cloud of Daggers, they can move it around the battlefield to ensure it inflicts as much damage as possible. Crawford had wanted to do this for some time, but Baldur’s Gate 3 was the final nail in the coffin that made him pull the trigger on changing the rule.

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