The situation: Sumo Newcastle are making a dystopian on-foot multiplayer racing game called Deathsprint 66, in which you control one of eight Running Men hurtling through the spiked and bladed contours of a futuristic megacity. The complication: competing against other actual human beings isn’t always pleasant or desirable, especially when hurtling through the spiked and bladed contours of a futuristic megacity. The solution: Deathsprint 66 is getting a set of PvE-focussed “Episodes” in which just one human player plus optional bots hurtle through the spiked and bladed contours of a futuristic megacity.
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