Bungie Announces Mass Layoffs Less Than Two Months After Destiny 2: The Final Shape’s Launch
Estimated reading time: 1 minute
Destiny developer Bungie has announced a significant round of layoffs, in what is just the latest example of a major studio cutting hundreds of jobs. The company also revealed a brand-new game, but it will not longer be developed internally and is shifting to be made internally at PlayStation. a blog post, Bungie executive Pete Parsons confirmed the company is cutting about 17% of its workforce, or around 220 people. Late last year, Bungie had a round of layoffs affecting more than 100 people.
“Due to rising costs of development and industry shifts as well as enduring economic conditions, it has become clear that we need to make substantial changes to our cost structure and focus development efforts entirely on Destiny and Marathon,” Parsons said.
The executive said layoffs are happening at “every level” of Bungie, going on to note that “most” of Bungie’s executive or senior leader positions are impacted.