Consume Me’s creators turned teenage obsessions into an award-winning game
Consume Me is an exception to that rule. The slice-of-life indie game, which won the Seamus McNally Grand Prize at this year’s Independent Game Fest, is a proud work of autobiography that loosely adapts the story of co-creator Jenny Jiao Hsia’s teenage years and her struggles with diet culture. It’s a story that unfolded in real space across New York City, contained in real scrapbooks and dusty storage boxes overflowing with memories. Consume Me exists just as much in the real world as it does on a PC screen.