Dragon Age: The Veilguard Has A “No Death” Setting

BioWare’s upcoming fantasy RPG, Dragon Age: The Veilguard, has a lot of changes to the way combat works, and one of them is a “no death” setting that allows players to avoid having their character die mid-combat.

“[None of the difficulty settings] are a cheat,” game director Corrine Busche recently explained (via Game Informer). “It’s an option to make sure players of all abilities can show up.”

The game includes four difficulty settings: Storyteller, Adventurer, Nightmare, and Unbound. Nightmare offers an intense challenge, and once you select that mode, it’s permanent, unlike the other difficulty options. Meanwhile, Unbound exists as a customizable mode where players can tweak specific aspects of combat, like the amount of damage done to enemies and the amount of damage received by them.

Continue Reading at GameSpot

About Author