Elden Ring’s First Patch in Four Months Targets PvP Balance Changes
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From Software has released Elden Ring’s first patch in four months, targeting PvP balance changes among other areas of the game.
The patch, which brings Elden Ring up to version 1.10, is out now across PlayStation 4, PlayStation 5, Xbox One, Xbox Series X and S, and Steam. As always, online play requires the player to apply this update.
The update is not particularly dramatic, but it makes a raft of PvP-exclusive balance changes that are worth noting:
Increased poise damage of all weapons and some spells and incantations.Increased poise when attacking with some skills, spells, incantations and some types of weapon attacks that generates poise.Added damage reduction when performing attacks with some skills, spells and incantations and some types of weapon attacks that generates poise.Critical hit angles have been extended.Decreased the invulnerability window of the Quick Step and Hound’s Step skills.Decreased the damage reduction granted by some skills, incantations and items.
There are some general balance adjustments, too:
Increased critical hit damage. Decreased recovery time after a missed critical hit.Increased poise damage of attacks that occur after missing a critical hit.
And here are some bug fixes and other changes:
Adjusted the player damage animation so that the attack direction is not unintentionally shifted when getting hit while attacking with some types of weapons that generates poise.Fixed a bug that prevented some spells and incantations from causing damage while under the effect of some skills and items.Fixed a bug that caused the effects of the Sacred Order skill to continue after switching weapons.Corrected some text in certain languages.
February saw the reveal of the upcoming DLC expansion Shadow of the Erdtree, which followed the announcement that Elden Ring had sold over 20 million copies since launch. We haven’t heard anything about Shadow of the Erdtree since.
IGN gave Elden Ring a 10/10 in our review, describing it as “FromSoftware’s largest and most ambitious game yet” that we’ll be looking back on as a title “that moved a genre forward”.
Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.
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