Final Fantasy 14’s Story Can Now Be Played Entirely Solo
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Square Enix has finally made it possible to play all of Final Fantasy 14 completely solo despite it being a massively multiplayer online game.
As reported by VG247, Final Fantasy 14’s patch 6.5 has brought the game’s Duty Support system — which lets players bring NPCs into dungeons instead of other players — up to date to include every part of the game.
Stormblood dungeons The Drowned City of Skalla, The Burn, and The Ghimlyt Dark were the last to be made available with Duty Support, but the brand new dungeon Lunar Subterrane also works with the system immediately.
Players can therefore now play the entirety of Final Fantasy 14’s main story missions, including the base game and all expansions, without having to team up with other players, allowing for a slightly more traditional Final Fantasy experience.
There are still some slight caveats, of course, as being an MMO Final Fantasy 14 must always have an online connection. Players also require a monthly subscription to play, and Square Enix has no plans to change that anytime soon.
Final Fantasy 14’s next major expansion, Dawntrail, is due out in summer 2024 and Square Enix has promised an update to the Duty Support system alongside it, certainly suggesting the ability to play solo will continue with the new content.
In our 9/10 review of the previous major expansion, IGN said: “Final Fantasy 14’s Endwalker expansion brings its longest story arc to a satisfying close and cements its place as one of the best Final Fantasy stories ever told.”
Ryan Dinsdale is an IGN freelance reporter. He’ll talk about The Witcher all day.
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