GTA Parent Company Explains Why It Just Canceled Games

Take-Two president Karl Slatoff has discussed the company’s recent decision to cancel games as part of a wider restructuring effort that also included layoffs.

During an earnings briefing, Slatoff observed that, across the video game industry, “the biggest games are winning, and they’re taking more share.” The executive said Take-Two takes this “very seriously,” and against that backdrop, the company decided to cancel games to instead focus on the ones with the best chance of success. Take-Two never specified which games in particular it canceled, however.

“We’re simply looking for the projects that we think have the highest chance for commercial success and for critical success,” he said, noting that it’s “always difficult” to cancel games.

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