Hideo Kojima proposes a game where the protagonist forgets abilities if players take too long a break

Estimated reading time: 1 minute

Hideo Kojima is his own Peter Molydeux, in that he’s forever out there pitching Kojima-like ideas for games he might make. Hideo Jokima? On a recent episode of his Japanese radio show, KOJI10, the designer of Metal Gear Solid and Death Stranding pitched a few ideas he had for games based around time. The best of the bunch: a game in which your character gradually forgets information if players take too long a break from playing.

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Editor-in-Chief for Robots Over Dinosaurs Anthony has been gaming since the 1980s. Working adjacent to the gaming industry for the last 20 years, his experience led him to open Robots Over Dinosaurs.

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