Lies of P Patch 1.2 Makes the Game Easier and Fans Are Kinda Happy

Dark Souls and Bloodborne inspired Lies of P’s latest patch has made the game easier and a lot of fans are actually pretty happy about it.

As reported by Rock Paper Shotgun, developer Neowiz has reduced the health of several enemies and bosses including Fallen Archbishop Andreus, King of Puppets, and Simon Manus, Arm of God. The full patch notes (below) were shared on Steam.

Basic health reductions aren’t the only things making what is, like its FromSoftware inspirations, a notoriously difficult game. Neowiz has also increased the chance of breaking some monsters’ stance and the frequency of stagger and increased the staggerable window time. One boss (that we won’t mention for the sake of spoilers but can be seen below) has also has its damage reduced.

Those starting after the patch will now receive eight Gold Coin Fruits instead of five, and all players can now carry more weight for each point spent on Capacity alongside other buffs.

While the difficulty of Soulslike games is a major part of the appeal for some players, many in the Lies of P community are relieved by the changes.

“Good update. The most annoying thing that will come of it will be people saying they beat the game before the nerfs,” said Kiftiyur on Reddit. “I’m just glad they buffed capacity. I can finally carry two weapons and have decent defence parts on,” added BellaWasFramed.

“I’m on board with all of these changes even though I’m already far enough in that most don’t apply to me. That said, even all the FromSoft Souls games have balance changes after the game is released so I’m not sure why people are surprised,” said KarmelCHAOS in another Reddit post. “You can just annoyingly brag about how you beat it pre-nerf so you’re better than everyone who didn’t.”

FromSoftware games also undergo balance changes after launch, with the latest hit Elden Ring receiving a stream of patches in the months following release.

Comparisons have been made between Lies of P and Bloodborne in particular since its announcement in 2021, from its gothic architecture to its animations to its simple red health bars. FromSoftware fans even modded Lies of P’s PC demo to include Bloodborne’s assets.

In our 8/10 review, IGN said: “Lies of P might not branch out particularly far from its Soulslike inspiration, but it plays the part extremely well.”

Lies of P Full Patch Notes: Version 1.2.0.0

Balance ChangesField Monster Balance ChangesDecreased the HP of certain field monstersIncreased the chance of breaking some monsters’ stance and the frequency of staggerIncreased the staggerable window timeDecrease the HP of all 3 types of Dimensional ButterfliesAdjusted the rewards for some monstersIncreased the drop rate of Moonstone type itemsDecreased the drop rate of Star FragmentsIncreased the drop rate of Ergo itemsIncreased the Ergo rewards of certain monsters that appear after Lorenzini Arcade”Boss Monster Balance ChangesDecreased the HP of ‘Fallen Archbishop Andreus’Decreased the HP of ‘King of Puppets’ in the first phaseDecreased the HP of ‘Simon Manus, Arm of God’Decreased the damage of ‘Simon Manus, Awakened God’Increased the chance to break the stance of ‘Simon Manus, Awakened God’Increased the Specter’s HP and damageSystem Changes Related to the Character Progression ResetAdded the feature to reset the character’s level, P-Organ, and Legion Arms at the ‘Gold Coin Tree’Characters created after this patch will now receive eight Gold Coin Fruits instead of five for their first harvestAdjusted the required amount of gold coins to reset the character’s level, P-Organ, and Legion ArmsAdditional ChangesPlayers will now be able to carry more weight for each point spent on CapacityDecreased the weight of Amulets that could be purchased with Boss ErgoPlayers will now be able to land attacks better when they use fable arts that consume three or more slots. (includes Fable Arts that stack)Successfully performing the Fable Art ‘Guard Parry’ will now break the monster’s stanceNew FeaturesNow supports the DUALSHOCK®4 & DualSense™ controllers on Windows OS devicesBug FixesFixed a bug with the Legion Arm ‘Pandemonium II – Acid Charge’ rarely not working properly.Fixed a bug that the Legion Arm ‘Pandemonium’ consumed only Legion guage while using GrindstonesFixed a bug that Geppetto’s face to flicker in the cutscene after defeating the ‘Nameless Puppet’ with Graphic Quality Presets – LowFixed a typo of Carlo Collodi in the End Credits. (We sincerely apologize to Mr. Collodi and that was not a lie!)

Ryan Dinsdale is an IGN freelance reporter. He’ll talk about The Witcher all day.

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