Metro Gravity takes a little bit of Gravity Rush, and a dash of Sekiro to make a mean metroidvania, and it’s out now

Ever since Gravity Rush 2 came out eight years ago (let’s not focus too hard on how much time that actually is for my mental health), I have, unfortunately, not been able to stop thinking about it. It is a game with a world full of whimsy, video game ass mechanics, and, most interestingly of all, a plot that quite directly deals with topics like class. What more can you want! And yet a sequel has never materialised. Lucky for me, just yesterday a new gravity shifting game entered the scene: Metro Gravity.

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Editor-in-Chief for Robots Over Dinosaurs Anthony has been gaming since the 1980s. Working adjacent to the gaming industry for the last 20 years, his experience led him to open Robots Over Dinosaurs.

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