No Man’s Sky’s Next Big Update Tries Something Very Different

No Man’s Sky has been out for almost eight years now, but players have never been able to feel truly alone within its massive star systems. That’s set to change with the game’s recent update, Expedition 13: Adrift, which radically refocuses the game at a basic level.

As explained in the blog post announcing the update, Adrift is intended to capture the feeling of early, unreleased versions of No Man’s Sky, when there were “no NPCs, no shops, [and] no help.” To achieve this, the update removes all lifeforms from the game, and renders all buildings broken and rusted. It also increases the number of sandworms and fiend eggs the player encounters. However, it’s not all bad, as there is a “ghostly frigate” that players can encounter, as well as a Hauler starship called the Iron Vulture that will help players out.

Adrift also brings a number of other changes to the game, including more ship customization, more multiplayer missions at the Space Anomaly Nexus, and Adrift-specific rewards and collectibles. As the below patch notes reveal, the update fixes bugs and adjusts several aspects of the experience, including optimizing memory usage, improving the audio of planetary titan worms, and a number of other minor changes. The expedition will run for “approximately seven weeks,” so definitely get going if you want to see it for yourself. No Man’s Sky’s last update, Omega, added new planetary missions to the game, as well as a starship called the Starborn Runner.

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