No Plan B offers close combat tactics in a brutal roguelike campaign

I like close combat tactics, directing troop actions on a timeline, and breaching and clearing, but a recent revisit to Door Kickers revealed I no longer had the patience for its fiddly UI and grim scenarios.

No Plan B looks intriguing, then, for featuring all of the things mentioned above that I like, an unknown quantity of the things I don’t, and for having released on Steam this week.

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