Phantom Blade Zero Is a PlayStation 5 Console Exclusive for 12 Months

Phantom Blade Zero is a PlayStation 5 console exclusive for 12 months.

S-GAME Studio’s Wuxia action RPG launches on September 9, 2026 across PS5 and PC. Much like other initially PS5 console-exclusive games, such as Silent Hill 2 Remake, Phantom Blade Zero won’t be available on “other consoles until at least 12 months after release date.” This means Xbox Series X and S or Nintendo Switch 2 versions will have to wait until at least September 2027, if they are in indeed in S-GAME Studio’s plans.

PS5 console exclusivity comes from the teaser video added to the official PlayStation YouTube channel, which has a familiar blue notice at the end (thanks, MP1st).

Phantom Blade Zero follows Soul, an assassin framed for a murder trying to uncover the truth of what happened. Its release date was announced at The Game Awards alongside the launch of a new trailer, below, which has generated a great deal of excitement. Be sure to check out everything announced at The Game Awards 2025 for more, as well as the winners list in full.

We’ve seen Phantom Blade a number of times since its original announcement, both in the form of trailers and hands-on previews. In our most recent look at Phantom Blade Zero this past October, we found the game to be delightfully difficult, with our previewer saying: “It never felt cheap; it just demanded more from me. In just over an hour of play, I was easily ten times the player I was when I started. It’s a feeling of achievement that is reserved for the very best action games on the planet. If the rest is anything like what I played at TGS, I feel like there’s a real chance that Phantom Blade 0 might be one of those games.”

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world’s biggest gaming sites and publications. She’s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

 

Editor-in-Chief for Robots Over Dinosaurs Anthony has been gaming since the 1980s. Working adjacent to the gaming industry for the last 20 years, his experience led him to open Robots Over Dinosaurs.

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