PlayStation Plans On Outsourcing And Co-Development To Combat Rising Costs

There are two ways PlayStation plans to keep game budgets from growing even bigger: outsourcing and utilizing co-development teams. Hermen Hulst, CEO of Sony Interactive Entertainment’s studio business group, addressed this issue during the company’s latest business update. He admitted “there has been pressure on the cost side” for PlayStation.

Spotted by KAMI on X (formerly known as Twitter), Hulst explained how PlayStation is combating rising costs now and going forward. “We also have a very tight development strategy,” Hulst said. “For every title, we have really rigorous review processes where we focus on the sustainability of our investments in these titles.

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