Rally Point: An immense frustration test almost overshadows Burden of Command’s narrative success

Estimated reading time: 1 minute

Burden Of Command is a lot like me, in that it deserves a lot of love but it’s too frustrating and annoying to get it for long.

The concept is promising: tactical battles with a small batch of soldiers, but as a “leadership RPG” instead of a regular wargame. Occasional glimpses kept my hope alive over its long development, perhaps predisposing me to forgive more than usual when it finally arrived last month. I’m glad I did. But wow, did this game get me yelling for a while.

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Editor-in-Chief for Robots Over Dinosaurs Anthony has been gaming since the 1980s. Working adjacent to the gaming industry for the last 20 years, his experience led him to open Robots Over Dinosaurs.

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