Remedy hopes FBC: Firebreak can defeat the “predatory” live-service trap – with help from small budgets, Game Pass, and PS Plus

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I am quietly optimistic about FBC: Firebreak, Remedy’s upcoming co-op, PvE Control spin-off. Having played a couple of hours of it, particularly towards the end of my time, as the systemic complexity began to compound, its coming together at the last minute almost feels like a strength, as I wrote in our big FBC: Firebreak preview. But naturally at a time when live-service, multiplayer-only games – particularly ones from studios known for the purely single-player output – are hardly the most popular pitches in the world, there is plenty of scepticism out there.

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Editor-in-Chief for Robots Over Dinosaurs Anthony has been gaming since the 1980s. Working adjacent to the gaming industry for the last 20 years, his experience led him to open Robots Over Dinosaurs.

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