SOMA studio says its next game is not ‘stressful or scary’ in the traditional sense, but it’ll still mess you up real good: ‘The goal is to evoke this deep existential terror that stays long after you finish playing’

Ontos, revealed by Frictional Games at The Game Awards, aims to double down on SOMA’s cerebral approach to horror

Editor-in-Chief for Robots Over Dinosaurs Anthony has been gaming since the 1980s. Working adjacent to the gaming industry for the last 20 years, his experience led him to open Robots Over Dinosaurs.

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