The dev behind one of my favorite recent FPSes is making a ‘horror game about a trainee metro driver trapped in the dampest subway east of anything that matters’ set in a real city that doesn’t actually have a subway

HROT was already a scary shooter, so this feels like a great next step.

Editor-in-Chief for Robots Over Dinosaurs Anthony has been gaming since the 1980s. Working adjacent to the gaming industry for the last 20 years, his experience led him to open Robots Over Dinosaurs.

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