The First Descendant is stacked with glitzy graphics tech, but performance could still use a polish

I don’t dislike The First Descendant. It has a good grasp of the numbers-go-up-yay appeal behind looter shooters. Sometimes you get to grapple onto a vast robot crab. The first evil alien overlord you fight is named Greg. Not bad, not bad. It’s also, wholeheartedly and unapologetically, a big graphical show-off, complete with multiple ray tracing modes and shinier power armour than if you fed the entire cast of Warframe through an industrial car wash.

Happily, this doesn’t necessarily translate into chugging performance on low-end PCs, or even handhelds like the Steam Deck. But judging from its final preview version, which has just closed prior to the July 2nd release date, feasting on The First Descendant’s finest visuals will definitely tax your rig – and it has its share of technical quirks on the side.

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