Ubisoft says Assassin’s Creed Shadows will have less map icon ‘hand-holding’, more player-driven exploration

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Assassin’s Creed Shadows is – assuming it doesn’t get delayed for a third time – almost upon us, and in the run-up to its March release, Ubisoft is continuing its series of deep dives highlighting some of the ways this latest series entry will be breaking from tradition. And this time around, it’s the turn of exploration, which is promising to be a little more player-driven and a little less like an explosion in a map marker factory.

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Editor-in-Chief for Robots Over Dinosaurs Anthony has been gaming since the 1980s. Working adjacent to the gaming industry for the last 20 years, his experience led him to open Robots Over Dinosaurs.

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