With Indiana Jones and the Great Circle now on PS5, let’s crown it the friendliest immersive sim yet and a celebration of muddling through

Estimated reading time: 1 minute

When speaking to Indiana Jones and the Great Circle design director Jens Andersson last year, I wondered aloud whether his game might be an immersive sim. He bristled slightly at the suggestion, and I completely understand why. The term coined by Looking Glass, creators of System Shock and Thief, speaks of player-led possibilities – the freedom to approach dangerous scenarios your own way, and to define your own moral compass. But it’s also limiting.

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Editor-in-Chief for Robots Over Dinosaurs Anthony has been gaming since the 1980s. Working adjacent to the gaming industry for the last 20 years, his experience led him to open Robots Over Dinosaurs.

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