Bethesda intended Starfield to be more violent, including ‘meat caps’ for beheaded astronauts, but the gore was toned down for technical reasons and because it ‘didn’t fit thematically’

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“It turned into a big Rat’s Nest.”

Editor-in-Chief for Robots Over Dinosaurs Anthony has been gaming since the 1980s. Working adjacent to the gaming industry for the last 20 years, his experience led him to open Robots Over Dinosaurs.

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