Metal Gear Solid Delta: Snake Eater Will Let You Play The Game With Its Original Ancient Controls

After briefly appearing in the Xbox Games Showcase, a new video for Metal Gear Solid Delta: Snake Eater has revealed more details on the game’s graphics and gameplay. A remake of the PS2 game, Snake Eater has been rebuilt in Unreal Engine 5 and now features more-realistic environments and upgraded character models. One interesting extra fact here is character damage, as narrator and Naked Snake voice actor David Hayter explained how any damage inflicted on a player throughout their journey will be forever etched across Snake’s body.

Another big change in Snake Eater are the controls, as players who have become more accustomed to modern action games should feel right at home with how the game plays. A third-person stealth-action title, Snake Eater uses the standard overheard camera to give players greater awareness of their surroundings. If you’d prefer a more classic approach, with Legacy Style the game will play like the original Snake Eater with its traditional overhead camera and similar controls.

Producer Noriaki Okamura, who worked on several Metal Gear games like Portable Ops, added that the project has several Metal Gear veterans working on it. However, he did acknowledge that everyone “who is no longer working on Metal Gear is pursuing their own path now,” and that will remain the case for these titles.

Continue Reading at GameSpot

About Author